New version 250 beta testing begins June 5th

It's been taking way too long to get this point, but now there's finally a version that's gone through enough testing. Long story short, I've done two Unity upgrades, new Google policy updates, Playmaker system update, Unity asset updates. Removed code. Added code. All this "technical stuff" has taken more time than I hoped for. But that's now completed. While going through these technical issues, I've spent the last 6 months on building the gameplay and adding more content.

We are now going through testing with group of about 50 people. There were tons of bugs and during the past couple of weeks all game-breaking bugs have been crushed. I will spend few more days to add more features in the game and re-doing certain things that were not working due engine upgrade problems. 

Pics tell more than these words, so here's a few screenshots. About what's coming.

There's quite a bit of new things in the game, but the basic view hasn't changed much. Now there's one less button on the main screen, and injuries system has been changed. There's also "shelter" and "campfire" options available when location offers…

There's quite a bit of new things in the game, but the basic view hasn't changed much. Now there's one less button on the main screen, and injuries system has been changed. There's also "shelter" and "campfire" options available when location offers those to be built.

Pike Lake acts only as instructional type of very easy "let's do some fishing" type of scenario. Just for learning some of the basics. Swamp is a proper new scenario with much variety and different problems than other scenarios.

Pike Lake acts only as instructional type of very easy "let's do some fishing" type of scenario. Just for learning some of the basics. Swamp is a proper new scenario with much variety and different problems than other scenarios.

Hunting screen now allows for multiple ways to get food. There's dozen or so different ways to hunt or build traps.

Hunting screen now allows for multiple ways to get food. There's dozen or so different ways to hunt or build traps.

Inventory has been totally redone. 

Inventory has been totally redone. 

So yes, there are many changes but most of the changes are improvements or simplifications or adding bit more variety. For example the hunt screen now gives several more options - no more need to wonder "why I can spearfish but I cannot use fishing rod at stream" that happened in version 196. 

Open beta testing begins on June 5th. If you wish to join testing, then join the "mailing list" (link should be there on top of the page). 

Thanks for patience,

Juuso - Survive game developer

J